We’re In The Digital Age. Up Next? Virtual Reality

2016
June
03

UPDATED JUNE 7TH, 2016

From a holographic Tupac Shakur to self-driving cars, our society is no stranger to amazing technological advances.

With our constant upgrading OS systems, we’re not too far off from falling in love with an artificial intelligence hidden behind our iPhone screen. But the newest development? Virtual Reality.

Millions of consumers spent the end of 2015 purchasing VR headsets as holiday gifts, if not for themselves. VR offers a completely unique experience – you can be in an environment as if in real-time. For example, the Virtuix Omni package allows you to step into a virtual world, all controlled by first-person navigation. You can literally be your own superhero.

Even films like Ilya Naishuller’s Hardcore Henry incorporate what feels like a virtual world by filming in POV. They strapped a GoPro to stuntman Andrei Dementiev and filmed an entire action film in first-person.

And as if an online platform archiving your two-thousand closest friends wasn’t enough, Facebook is building its very own virtual reality team based in London. Facebook bought Oculus VR, one of the leading VR companies world-wide, in 2014 and together they strive to open up experiences otherwise impossible for its users. The founder of the social media platform, Mark Zuckerberg, explains that the VR goggles to be released by Oculus will allow users to sit face-to-face with their family overseas, consult with their doctors, and sit court-side at the NBA Finals, all the while sitting at home on the couch.

But not all of this is just for fun and games. Many of the advances prove to be geared towards the well-being of humanity (do you believe our phones were made to bring us closer and quicker?).  Clouds Over Sidra helped raise $3.8 billion for UNICEF.

Download the VRSE app for an optimal viewing experience and be sure to check out some of their latest work via their website here.

                         Clouds Over Sidra

Screen Shot 2016-06-03 at 4.37.37 PM

 

Oculus has also organized a program, The 360 Filmmakers Challenge, that teams up high schools in the San Francisco area with filmmakers. These partnerships will produce 3-5 minutes 360 VR films about their communities.

In December of 2015, hundreds of men and women visited the Metropolitan Museum of Art in New York for a fundraising event. It was there, that these people strapped on Samsung VR headsets and traveled to Eastern Africa to follow Salem, 13,  and her family as they received clean water for the first time in the documentary film Charity:Water. Filmmaker, Jamie Pent, was moved by the reaction of the crowd and $2.4 million was raised as a result, far exceeding their expectations.

Another organization, Pencils of Promise, took us to a classroom in Ghana, which then led to the $1.9 million in donations.

In March of 2014, Zuckerberg penned on his Facebook page, “Virtual reality was once the dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming and we have a chance to build it together.”

We can be in a video game and Syria at the same time. We are the age of technology. For further proof see Prime Air.

Explore Oculus here: